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» Problem Structure and Dependable Architecture
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137
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CGF
2010
181views more  CGF 2010»
14 years 11 months ago
Matrix Trees
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Nathan Andrysco, Xavier Tricoche
LCTRTS
2001
Springer
15 years 5 months ago
A Dynamic Programming Approach to Optimal Integrated Code Generation
Phase-decoupled methods for code generation are the state of the art in compilers for standard processors but generally produce code of poor quality for irregular target architect...
Christoph W. Keßler, Andrzej Bednarski
COORDINATION
2000
Springer
15 years 5 months ago
An Agent Mediated Approach to Dynamic Change in Coordination Policies
Distributed information systems for decision-support, logistics, and e-commerce involve coordination of autonomous information resources and clients according to specific domain in...
Prasanta K. Bose, Mark G. Matthews
94
Voted
ICVGIP
2008
15 years 2 months ago
Ray Casting Deformable Models on the GPU
The GPUs pack high computation power and a restricted architecture into easily available hardware today. They are now used as computation co-processors and come with programming m...
Suryakant Patidar, P. J. Narayanan
EUROSYS
2011
ACM
14 years 4 months ago
Finding complex concurrency bugs in large multi-threaded applications
Parallel software is increasingly necessary to take advantage of multi-core architectures, but it is also prone to concurrency bugs which are particularly hard to avoid, find, an...
Pedro Fonseca, Cheng Li, Rodrigo Rodrigues