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149
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TIP
2008
106views more  TIP 2008»
15 years 4 months ago
Robust Control-Based Object Tracking
This correspondence presents a video tracking framework using control-based observer design. It unifies several kernel-based approaches into a consistent theoretical framework by m...
Wei Qu, Dan Schonfeld
FOSSACS
2012
Springer
14 years 18 days ago
Concurrent Games with Ordered Objectives
We consider concurrent games played on graphs, in which each player has several qualitative (e.g. reachability or B¨uchi) objectives, and a preorder on these objectives (for insta...
Patricia Bouyer, Romain Brenguier, Nicolas Markey,...
148
Voted
VISUALIZATION
1999
IEEE
15 years 9 months ago
Time-Critical Multiresolution Scene Rendering
We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
Enrico Gobbetti, Eric Bouvier
ICDE
2010
IEEE
282views Database» more  ICDE 2010»
16 years 4 months ago
Quantile-Based KNN Over Multi-Valued Objects
K Nearest Neighbor search has many applications including data mining, multi-media, image processing, and monitoring moving objects. In this paper, we study the problem of KNN over...
Wenjie Zhang, Xuemin Lin, Muhammad Aamir Cheema, Y...
DAGSTUHL
2006
15 years 6 months ago
Many-to-Many Feature Matching in Object Recognition
One of the bottlenecks of current recognition (and graph matching) systems is their assumption of one-to-one feature (node) correspondence. This assumption breaks down in the gener...
Ali Shokoufandeh, Yakov Keselman, M. Fatih Demirci...