While virtual worlds have evolved to provide a good medium for social communication, they are very primitive in their social and affective communication design. The social communic...
We present a method for reconstructing a trajectory of an object moving in front of non-overlapping fully or partially calibrated cameras. The non-overlapping setup turns that pro...
Provenance is an increasing concern due to the revolution in sharing and processing scientific data on the Web and in other computer systems. It is proposed that many computer sys...
Umut A. Acar, Amal Ahmed, James Cheney, Roly Perer...
This paper proposes a simple “prior-free” method for solving non-rigid structure-from-motion factorization problems. Other than using the basic low-rank condition, our method ...
In this paper, we tackle the problem of understanding the temporal structure of complex events in highly varying videos obtained from the Internet. Towards this goal, we utilize a...