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» Problems of learning in multi-agent systems
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CIG
2005
IEEE
15 years 9 months ago
Coevolution in Hierarchical AI for Strategy Games
Real-Time Strategy games present an interesting problem domain for Artificial Intelligence research. We review current approaches to developing AI systems for such games, noting th...
Daniel Livingstone
AAAI
1994
15 years 5 months ago
Using Qualitative Physics to Build Articulate Software for Thermodynamics Education
One of the original motivations for research in qualitative physics was the development of intelligent tutoring systems and learning environments for physical domains and complex ...
Kenneth D. Forbus, Peter B. Whalley
IPM
2006
171views more  IPM 2006»
15 years 4 months ago
Automatic extraction of bilingual word pairs using inductive chain learning in various languages
In this paper, we propose a new learning method for extracting bilingual word pairs from parallel corpora in various languages. In cross-language information retrieval, the system...
Hiroshi Echizen-ya, Kenji Araki, Yoshio Momouchi
123
Voted
IJOE
2007
107views more  IJOE 2007»
15 years 4 months ago
Learning Digital Test and Diagnostics via Internet
: An environment targeted to e-learning is presented for teaching design and test of electronic systems. The environment consists of a set of Java applets, and of web based access ...
Raimund Ubar, Artur Jutman, Margus Kruus, Elmet Or...
GECCO
2009
Springer
161views Optimization» more  GECCO 2009»
15 years 10 months ago
Are evolutionary rule learning algorithms appropriate for malware detection?
In this paper, we evaluate the performance of ten well-known evolutionary and non-evolutionary rule learning algorithms. The comparative study is performed on a real-world classiï...
M. Zubair Shafiq, S. Momina Tabish, Muddassar Faro...