We present a novel method for procedurally modeling large complex shapes. Our approach is general-purpose and takes as input any 3D polyhedral model provided by a user. The algori...
The paper presents a new genetic local search algorithm for multi-objective combinatorial optimization. The goal of the algorithm is to generate in a short time a set of approxima...
Weighted tree grammars (for short: WTG) are an extension of weighted context-free grammars that generate trees instead of strings. They can be used in natural language parsing to d...
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
The product of experts learning procedure [1] can discover a set of stochastic binary features that constitute a nonlinear generative model of handwritten images of digits. The qua...