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DSD
2004
IEEE
126views Hardware» more  DSD 2004»
15 years 1 months ago
Boolean Minimizer FC-Min: Coverage Finding Process
This paper describes principles of a novel two-level multi-output Boolean minimizer FC-Min, namely its Find Coverage phase. The problem of Boolean minimization is approached in a ...
Petr Fiser, Hana Kubatova
EDUTAINMENT
2006
Springer
15 years 1 months ago
Research of Dynamic Terrain in Complex Battlefield Environments
In this paper, we present a novel method for dynamic terrain in battlefield and an efficient plan to simulate crater in the battle. We explore a few methods for dynamic terrain sur...
Xingquan Cai, Fengxia Li, Haiyan Sun, Shouyi Zhan
CEC
2003
IEEE
15 years 1 months ago
A modified ant colony algorithm for evolutionary design of digital circuits
Evolutionary computation presents a new paradigm shift in hardware design and synthesis. According to this paradigm, hardware design is pursued by deriving inspiration from biologi...
Mostafa Abd-El-Barr, Sadiq M. Sait, Bambang A. B. ...
SPATIALCOGNITION
2000
Springer
15 years 1 months ago
Inference and Visualization of Spatial Relations
We present an approach to spatial inference which is based on the procedural semantics of spatial relations. In contrast to qualitative reasoning, we do not use discrete symbolic m...
Sylvia Wiebrock, Lars Wittenburg, Ute Schmid, Frit...
SIGGRAPH
1995
ACM
15 years 1 months ago
Specializing shaders
We have developed a system for interactive manipulation of shading parameters for three dimensional rendering. The system takes as input user-defined shaders, written in a subset ...
Brian K. Guenter, Todd B. Knoblock, Erik Ruf