Solid texturing is a well-known computer graphics technology, but still has problems today, because it consumes too much time if every pixel is calculated on the fly or has a very...
We describe the procedure to evaluate the image quality of a camera in terms of texture preservation. We use a stochastic model coming from stochastic geometry, and known as the d...
This work is motivated by the desire of exploiting for 3D registration purposes the photometric information current range cameras typically associate to range data. Automatic pair...
Nicola Brusco, Marco Andreetto, Andrea Giorgi, Gui...
Feature space analysis is the main module in many computer vision tasks. The most popular technique, k-means clustering, however, has two inherent limitations: the clusters are co...
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...