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» Process Improvement - The Way Forward
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SAC
2009
ACM
15 years 6 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
VISUALIZATION
2000
IEEE
15 years 6 months ago
On-the-Fly rendering of losslessly compressed irregular volume data
Very large irregular-grid data sets are represented as tetrahedral meshes and may incur significant disk I/O access overhead in the rendering process. An effective way to allevia...
Chuan-Kai Yang, Tulika Mitra, Tzi-cker Chiueh
SIGUCCS
2000
ACM
15 years 6 months ago
Web Documentation Project at the University of Delaware
The Web Documentation Project at the University of Delaware (UD) organizes the computing help information available to the University community. The project’s goal is to provide...
David Hopkins
DNA
2000
Springer
132views Bioinformatics» more  DNA 2000»
15 years 6 months ago
Engineered Communications for Microbial Robotics
Multicellular organisms create complex patterned structures from identical, unreliable components. Learning how to engineer such robust behavior is important to both an improved un...
Ron Weiss, Thomas F. Knight Jr.
ECOOPW
1999
Springer
15 years 6 months ago
Tool Support for Refactoring Duplicated OO Code
Code duplication is an important problem in application maintenance. Tools exist that support code duplication detection. However, few of them propose a solution for the problem, ...
Matthias Rieger, Stéphane Ducasse, Georges ...