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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
15 years 8 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
AAAI
2004
15 years 8 months ago
Solving Generalized Semi-Markov Decision Processes Using Continuous Phase-Type Distributions
We introduce the generalized semi-Markov decision process (GSMDP) as an extension of continuous-time MDPs and semi-Markov decision processes (SMDPs) for modeling stochastic decisi...
Håkan L. S. Younes, Reid G. Simmons
MATA
2004
Springer
115views Communications» more  MATA 2004»
16 years 16 days ago
AgentViz: A Visualization System for Mobile Agents
Although inexpensive, high performance computer graphics hardware has become commonly available, its application in the mobile agent and networking fields has thus far been limite...
Ken Deeter, Son T. Vuong
ATAL
2007
Springer
15 years 9 months ago
Agents that remember can tell stories: integrating autobiographic memory into emotional agents
For the past few years many new applications are being developed featuring interactive environments populated with autonomous virtual agents capable of acting according to their g...
Wan Ching Ho, João Dias, Rui Figueiredo, An...
WIAS
2010
98views more  WIAS 2010»
15 years 5 months ago
A multiagent architecture for controlling the Palamede satellite
The fundamental role of autonomous agents in managing activities of space systems has emerged some years ago with the NASA’s Remote Agent Experiment. However, the possible advant...
Francesco Amigoni, Stefano Gualandi, Daniele Menot...