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CODES
1998
IEEE
15 years 8 months ago
The construction of a retargetable simulator for an architecture template
Systems in the domain of high-performance video signal processing are becoming more and more programmable. We suggest an approach to design such systems that involves measuring, v...
Bart Kienhuis, Ed F. Deprettere, Kees A. Vissers, ...
DEXAW
1998
IEEE
155views Database» more  DEXAW 1998»
15 years 8 months ago
Business-Oriented Component-Based Software Development and Evolution
Huge size and high complexity of legacy software are the main sources of today's software evolution problems. While we can ease software evolution with re-engineering tools, ...
Stan Jarzabek, Martin Hitz
HCW
1998
IEEE
15 years 8 months ago
Dynamic, Competitive Scheduling of Multiple DAGs in a Distributed Heterogeneous Environment
With the advent of large scale heterogeneous environments, there is a need for matching and scheduling algorithms which can allow multiple DAG-structured applications to share the...
Michael A. Iverson, Füsun Özgüner
135
Voted
ICCV
1998
IEEE
15 years 8 months ago
Hyperbolic "Smoothing" of Shapes
We have been developing a theory of generic 2-D shape based on a reaction-diffusion model from mathematical physics. The description of a shape is derived from the singularities o...
Kaleem Siddiqi, Allen Tannenbaum, Steven W. Zucker
168
Voted
ROBOCUP
1999
Springer
250views Robotics» more  ROBOCUP 1999»
15 years 8 months ago
Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games
Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic gures and anima...
Bernhard Jung, Markus Oesker, Heiko Hecht
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