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VL
1996
IEEE
130views Visual Languages» more  VL 1996»
15 years 9 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
CHI
1996
ACM
15 years 9 months ago
The Freedom to Work from an Arbitiary Position
We have designed two sets of communication tools to enable telepresence in groups who work in different locations. Afterwards we evaluated the tools. Studie (A), in the first grou...
Britt Jönsson, Anna Schömer, Konrad Toll...
ICSE
1997
IEEE-ACM
15 years 9 months ago
Characterizing and Modeling the Cost of Rework in a Library of Reusable Software Components
1 In this paper we characterize and model the cost of rework in a Component Factory (CF) organization. A CF is responsible for developing and packaging reusable software components...
Victor R. Basili, Steven E. Condon, Khaled El Emam...
CSCW
1996
ACM
15 years 9 months ago
Hypermedia Structures and the Division of Labor in Meeting Room Collaboration
The type of collaboration for a group, whether working in parallel or collectively, is a style for a group influenced by many factors, among them the technology that the group wor...
Gloria Mark, Jörg M. Haake, Norbert A. Streit...
IRREGULAR
1997
Springer
15 years 9 months ago
Parallel Shared-Memory State-Space Exploration in Stochastic Modeling
Stochastic modeling forms the basis for analysis in many areas, including biological and economic systems, as well as the performance and reliability modeling of computers and comm...
Susann C. Allmaier, Graham Horton
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