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TOG
2002
114views more  TOG 2002»
15 years 2 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
CGF
2010
199views more  CGF 2010»
15 years 2 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
158
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DBKDA
2010
IEEE
127views Database» more  DBKDA 2010»
15 years 1 months ago
Failure-Tolerant Transaction Routing at Large Scale
—Emerging Web2.0 applications such as virtual worlds or social networking websites strongly differ from usual OLTP applications. First, the transactions are encapsulated in an AP...
Idrissa Sarr, Hubert Naacke, Stéphane Gan&c...
ICRA
2010
IEEE
202views Robotics» more  ICRA 2010»
15 years 1 months ago
A robust state estimation method against GNSS outage for unmanned miniature helicopters
Abstract— Most unmanned aerial robots use a Global Navigation Satellite System (GNSS), such as GPS, GLONASS, and Galileo, for their navigation. However, from time to time the GNS...
Tak-Kit Lau, Yun-hui Liu, Kai-wun Lin
IJBRA
2010
134views more  IJBRA 2010»
15 years 1 months ago
Deterministic graph-theoretic algorithm for detecting modules in biological interaction networks
—Accumulating evidence suggests that biological systems exhibit modular organization. Accurate identification of modularity is vital for understanding this organization. A recen...
Roger L. Chang, Feng Luo, Stuart Johnson, Richard ...
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