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HCI
2007
14 years 11 months ago
An Adaptive Vision System Toward Implicit Human Computer Interaction
In implicit human computer interaction, computers are required to understand users’ actions and intentions so as to provide proactive services. Visual processing has to detect an...
Peng Dai, Linmi Tao, Xiang Zhang, Ligeng Dong, Gua...
FPT
2005
IEEE
132views Hardware» more  FPT 2005»
15 years 3 months ago
Implementation of Gabor-Type Filters on Field Programmable Gate Arrays
Although biological visual systems have been widely studied at the physiological, psychophysical and functional levels, our understanding of its signal processing mechanisms is st...
Ocean Y. H. Cheung, Philip Heng Wai Leong, Eric K....
JOCN
2011
92views more  JOCN 2011»
14 years 19 days ago
Rapid Modulation of Sensory Processing Induced by Stimulus Conflict
■ Humans are constantly confronted with environmental stimuli that conflict with task goals and can interfere with successful behavior. Prevailing theories propose the existence...
Lawrence G. Appelbaum, David V. Smith, Carsten Nic...
PG
2007
IEEE
15 years 4 months ago
Faceting Artifact Analysis for Computer Graphics
The faceting signal, defined in this paper as the difference signal between a rendering of the original geometric model and a simplified version of the geometric model, is respo...
Lijun Qu, Gary W. Meyer
3DPVT
2002
IEEE
204views Visualization» more  3DPVT 2002»
15 years 2 months ago
Half-Edge Multi-Tessellation: A Compact Representation for Multi-Resolution Tetrahedral Meshes
This paper deals with the problem of analyzing and visualizing volume data sets of large size. To this aim, we define a three-dimensional multi-resolution model based on unstruct...
Emanuele Danovaro, Leila De Floriani