A typical way to perform video annotation requires to classify video elements (e.g. events and objects) according to some pre-defined ontology of the video content domain. Ontolo...
Many large software systems are tightly integrated with their physical environments and must be adapted when their environment changes. Typically, software development methodologi...
Gabor Karsai, Amit Misra, Janos Sztipanovits, &Aac...
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
: We present the use of mapping functions to automatically generate levels of detail with known error bounds for polygonal models. We develop a piece-wise linear mapping function f...
Extracting data from Web pages using wrappers is a fundamental problem arising in a large variety of applications of vast practical interest. In this paper, we propose a novel sch...