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ICDCS
2005
IEEE
16 years 1 days ago
Supporting Live Development of SOAP and CORBA Servers
We present middleware for a Server Development Environment that facilitates live development of SOAP and CORBA servers. As the underlying implementation platform, we use JPie, a t...
Sajeeva L. Pallemulle, Kenneth J. Goldman, Brandon...
ICMCS
2005
IEEE
136views Multimedia» more  ICMCS 2005»
16 years 1 days ago
Efficient Hardware Search Engine for Associative Content Retrieval of Long Queries in Huge Multimedia Databases
Due to the enormous increase in the stored digital contents, search and retrieval functionalities are necessary in multimedia systems. Though processor speed for standard PCs (Per...
Christophe Layer, Hans-Jörg Pfleiderer
ICMCS
2005
IEEE
124views Multimedia» more  ICMCS 2005»
16 years 1 days ago
Fast inter frame encoding based on modes pre-decision in H.264
The new video coding standard, H.264 allows motion estimation performing on tree-structured block partitioning and multiple reference frames. This feature improves the prediction ...
Dongming Zhang, Yanfei Shen, Shouxun Lin, Yongdong...
IDEAS
2005
IEEE
142views Database» more  IDEAS 2005»
16 years 1 days ago
Automatically Maintaining Wrappers for Web Sources
A substantial subset of the web data follows some kind of underlying structure. Nevertheless, HTML does not contain any schema or semantic information about the data it represents...
Juan Raposo, Alberto Pan, Manuel Álvarez, J...
IEEECGIV
2005
IEEE
16 years 1 days ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
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