Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
ABSTRACT Motivated by data value locality and quality tolerance present in multimedia applications, we propose a new micro-architecture, Region-level Approximate Computation Buffer...
Abstract. Grid technology is widely emerging as a solution for wide-spread applicability of computerized analysis and processing procedures in biomedical sciences. In this paper we...
Realtime ray tracing has recently established itself as a possible alternative to the current rasterization approach for interactive 3D graphics. However, the performance of exist...
In order to achieve high performance, contemporary microprocessors must effectively process the four major instruction types: ALU, branch, load, and store instructions. This paper...
Bryan Black, Brian Mueller, Stephanie Postal, Ryan...