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DAC
2006
ACM
15 years 11 months ago
Signature-based workload estimation for mobile 3D graphics
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi, X...
131
Voted
ISLPED
2005
ACM
96views Hardware» more  ISLPED 2005»
15 years 10 months ago
Region-level approximate computation reuse for power reduction in multimedia applications
ABSTRACT Motivated by data value locality and quality tolerance present in multimedia applications, we propose a new micro-architecture, Region-level Approximate Computation Buffer...
Xueqi Cheng, Michael S. Hsiao
173
Voted
EGC
2005
Springer
15 years 10 months ago
Statistical Modeling and Segmentation in Cardiac MRI Using a Grid Computing Approach
Abstract. Grid technology is widely emerging as a solution for wide-spread applicability of computerized analysis and processing procedures in biomedical sciences. In this paper we...
Sebastián Ordas, Hans C. van Assen, Loic Bo...
155
Voted
EGH
2004
Springer
15 years 10 months ago
Realtime ray tracing of dynamic scenes on an FPGA chip
Realtime ray tracing has recently established itself as a possible alternative to the current rasterization approach for interactive 3D graphics. However, the performance of exist...
Jörg Schmittler, Sven Woop, Daniel Wagner, Wo...
ICS
1998
Tsinghua U.
15 years 9 months ago
Load Execution Latency Reduction
In order to achieve high performance, contemporary microprocessors must effectively process the four major instruction types: ALU, branch, load, and store instructions. This paper...
Bryan Black, Brian Mueller, Stephanie Postal, Ryan...