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» Processing-in-Memory: Exploring the Design Space
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DAC
2010
ACM
15 years 28 days ago
Automatic multithreaded pipeline synthesis from transactional datapath specifications
We present a technique to automatically synthesize a multithreaded in-order pipeline from a high-level unpipelined datapath specification. This work extends the previously propose...
Eriko Nurvitadhi, James C. Hoe, Shih-Lien Lu, Timo...
92
Voted
ANOR
2010
102views more  ANOR 2010»
15 years 26 days ago
Ejection chain and filter-and-fan methods in combinatorial optimization
The design of effective neighborhood structures is fundamentally important for creating better local search and metaheuristic algorithms for combinatorial optimization. Significant...
César Rego, Fred Glover
98
Voted
TOG
2002
170views more  TOG 2002»
15 years 11 days ago
Cut-and-paste editing of multiresolution surfaces
Cutting and pasting to combine different elements into a common structure are widely used operations that have been successfully adapted to many media types. Surface design could ...
Henning Biermann, Ioana M. Martin, Fausto Bernardi...
DSD
2010
IEEE
162views Hardware» more  DSD 2010»
14 years 11 months ago
A Parallel for Loop Memory Template for a High Level Synthesis Compiler
—We propose a parametrized memory template for applications with parallel for loops. The template’s parameters reflect important trade-offs made during system design. The temp...
Craig Moore, Wim Meeus, Harald Devos, Dirk Strooba...
CHI
2011
ACM
14 years 4 months ago
Investigating Phicon feedback in non-visual tangible user interfaces
We investigated ways that users could interact with Phicons in non-visual tabletop tangible user interfaces (TUIs). We carried out a brainstorming and rapid prototyping session wi...
David K. McGookin, Stephen A. Brewster