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» Processing-in-Memory: Exploring the Design Space
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146
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TACAS
2001
Springer
160views Algorithms» more  TACAS 2001»
15 years 5 months ago
Hardware/Software Co-Design Using Functional Languages
In previous work we have developed and prototyped a silicon compiler which translates a functional language (SAFL) into hardware. Here we present a SAFL-level program transformati...
Alan Mycroft, Richard Sharp
116
Voted
MMS
2010
14 years 11 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
ASPDAC
2008
ACM
104views Hardware» more  ASPDAC 2008»
15 years 2 months ago
Variability-driven module selection with joint design time optimization and post-silicon tuning
Abstract-- Increasing delay and power variation are significant challenges to the designers as technology scales to the deep sub-micron (DSM) regime. Traditional module selection t...
Feng Wang 0004, Xiaoxia Wu, Yuan Xie
96
Voted
ASPDAC
2007
ACM
108views Hardware» more  ASPDAC 2007»
15 years 4 months ago
Software Performance Estimation in MPSoC Design
- Estimation tools are a key component of system-level methodologies, enabling a fast design space exploration. Estimation of software performance is essential in current software-...
Márcio Oyamada, Flávio Rech Wagner, ...
132
Voted
AES
2005
Springer
137views Cryptology» more  AES 2005»
15 years 21 days ago
Design of a multimedia processor based on metrics computation
Media-processing applications, such as signal processing, 2D and 3D graphics rendering, and image compression, are the dominant workloads in many embedded systems today. The real-...
Nader Ben Amor, Yannick Le Moullec, Jean-Philippe ...