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» Processor Architectures for Ontogenesis
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174
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PPSC
2001
15 years 6 months ago
Airline Crew Pairing Generation in Parallel
Crew pairing generation is a time consuming part of the complex process of airline crew scheduling. We present a parallel algorithm for this problem's solution and several im...
Diego Klabjan, Karsten Schwan
CGF
2006
198views more  CGF 2006»
15 years 5 months ago
Real-Time Weighted Pose-Space Deformation on the GPU
WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
Taehyun Rhee, John P. Lewis, Ulrich Neumann
125
Voted
JSA
2008
74views more  JSA 2008»
15 years 5 months ago
Resource conflict detection in simulation of function unit pipelines
Processor simulators are important parts of processor design toolsets in which they are used to verify and evaluate the properties of the designed processors. While simulating arch...
Pekka Jääskeläinen, Vladimír...
JUCS
2007
114views more  JUCS 2007»
15 years 4 months ago
Design and Implementation of the AMCC Self-Timed Microprocessor in FPGAs
: The development of processors with full custom technology has some disadvantages, such as the time used to design the processors and the cost of the implementation. In this artic...
Susana Ortega-Cisneros, Juan Jóse Raygoza-P...
HPCA
2008
IEEE
16 years 5 months ago
An OS-based alternative to full hardware coherence on tiled CMPs
The interconnect mechanisms (shared bus or crossbar) used in current chip-multiprocessors (CMPs) are expected to become a bottleneck that prevents these architectures from scaling...
Christian Fensch, Marcelo Cintra