Sciweavers

366 search results - page 31 / 74
» Producibility in hierarchical self-assembly
Sort
View
3DIM
1997
IEEE
15 years 2 months ago
Robust Meshes from Multiple Range Maps
This paper presents a method for modeling the surface of an object from a sequence of range maps. Our method is based on a volumetric approach that produces a compact surface with...
Kari Pulli, Tom Duchamp, Hugues Hoppe, John Alan M...
SIBGRAPI
2000
IEEE
15 years 1 months ago
Semi-Regular 4-8 Refinement and Box Spline Surfaces
Abstract. In this paper we introduce a new mesh refinement method for subdivision surfaces. It generates a semiregular 4-direction hierarchical structure from control meshes repres...
Luiz Velho
EDUTAINMENT
2008
Springer
14 years 11 months ago
Efficient Method for Point-Based Rendering on GPUs
Abstract. We describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. we keep the rendering qu...
La-mei Yan, You-wei Yuan
EMNLP
2004
14 years 11 months ago
NP Bracketing by Maximum Entropy Tagging and SVM Reranking
We perform Noun Phrase Bracketing by using a local, maximum entropy-based tagging model, which produces bracketing hypotheses. These hypotheses are subsequently fed into a reranki...
Hal Daumé III, Daniel Marcu
NLUCS
2004
14 years 11 months ago
Generating Java Class Skeleton Using a Natural Language Interface
An intelligent natural language interface based on Turkish Language is designed for creating Java class skeleton, listing the class and its members. This interface is developed as ...
Ender Ozcan, Sadi Evren Seker, Zeynep Ilknur Karad...