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CGF
2008
151views more  CGF 2008»
14 years 9 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
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VISUALIZATION
2003
IEEE
15 years 2 months ago
Visibility based methods and assessment for detail-recovery
In this paper we propose a new method for the creation of normal maps for recovering the detail on simplified meshes and a set of objective techniques to metrically evaluate the ...
Marco Tarini, Paolo Cignoni, Roberto Scopigno
EUROMICRO
2000
IEEE
15 years 2 months ago
Continuous Discrete-Event Simulation of a Continuous-Media Server I/O Subsystem
When designing computer systems, simulation tools are used to imitate a real or proposed system. Complex, dynamic systems can be simulated without the cost and time constraints in...
Michael Weeks, Chris Bailey, Reza Sotudeh
ISPW
2007
IEEE
15 years 3 months ago
Project Delay Variability Simulation in Software Product Line Development
The possible variability of project delay is useful information to understand and mitigate the project delay risk. However, it is not sufficiently considered in the literature con...
Makoto Nonaka, Liming Zhu, Muhammad Ali Babar, Mar...
EUROMED
2010
14 years 7 months ago
Capture and Processing of High Resolution 3D-Data of Sutra Inscriptions in China
Modern high resolution 3D-measuring techniques are widely used in quality control and industrial production, because they allow precise and reliable inspection of objects. Their po...
Natalie Schmidt, Frank Boochs, Rainer Schütze