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SIGCSE
2004
ACM
94views Education» more  SIGCSE 2004»
15 years 3 months ago
Taming a professional IDE for the classroom
An important question that must be addressed in a coherent computing curriculum is which programming environments to use across the curriculum. For Java, currently the most widely...
Charles Reis, Robert Cartwright
UM
2010
Springer
15 years 1 months ago
Ranking Feature Sets for Emotion Models Used in Classroom Based Intelligent Tutoring Systems
Abstract. Recent progress has been made by using sensors with Intelligent Tutoring Systems in classrooms in order to predict the affective state of students users. If tutors are a...
David G. Cooper, Kasia Muldner, Ivon Arroyo, Bever...
DIGRA
2005
Springer
15 years 3 months ago
Interactive Story Writing in the Classroom: Using Computer Games
Interactive story writing is a new medium for creative expression. The story “writer” uses a computer game (such as BioWare’s Neverwinter Nights) to create an interactive st...
Jonathan Schaeffer, Mike Carbonaro, Duane Szafron,...
ACMIDC
2010
14 years 7 months ago
vSked: an interactive visual schedule system for use in classrooms for children with autism
Children with autism often experience substantial challenges in understanding, structuring, and predicting the activities in their daily lives. The use of symbols to represent a s...
Michael T. Yeganyan, Meg Cramer, Lou Anne Boyd, Gi...
KDD
2006
ACM
381views Data Mining» more  KDD 2006»
15 years 10 months ago
GPLAG: detection of software plagiarism by program dependence graph analysis
Along with the blossom of open source projects comes the convenience for software plagiarism. A company, if less self-disciplined, may be tempted to plagiarize some open source pr...
Chao Liu 0001, Chen Chen, Jiawei Han, Philip S. Yu