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» Production-guided concurrency debugging
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ISTA
2003
14 years 10 months ago
Formal Modeling of Communication Traces
: Development of distributed systems is complicated by the absence of reliable global timing, concurrency, and nondeterminism. To deal with these obstacles log files are produced b...
Sergiy Boroday, Hesham Hallal, Alexandre Petrenko,...
DAC
2005
ACM
15 years 10 months ago
Simulation based deadlock analysis for system level designs
In the design of highly complex, heterogeneous, and concurrent systems, deadlock detection and resolution remains an important issue. In this paper, we systematically analyze the ...
Xi Chen, Abhijit Davare, Harry Hsieh, Alberto L. S...
POPL
2010
ACM
15 years 4 months ago
Ypnos: declarative, parallel structured grid programming
A fully automatic, compiler-driven approach to parallelisation can result in unpredictable time and space costs for compiled code. On the other hand, a fully manual approach to pa...
Dominic A. Orchard, Max Bolingbroke, Alan Mycroft
VL
1996
IEEE
130views Visual Languages» more  VL 1996»
15 years 1 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
ATAL
2006
Springer
15 years 1 months ago
ActorNet: an actor platform for wireless sensor networks
We present actorNet, a mobile agent platform for wireless sensor networks (WSNs). WSNs are well-suited to multiagent systems: agent autonomy reduces the need for communication, sa...
YoungMin Kwon, Sameer Sundresh, Kirill Mechitov, G...