Debugging real systems is hard, requires deep knowledge of the code, and is time-consuming. Bug reports rarely provide sufficient information, thus forcing developers to turn int...
Program slicing is a technique to identify statements that may influence the computations at other statements. Precise slicing has been shown to be undecidable for concurrent prog...
This paper explores an approach to improving the practical usability of static verification tools for debugging synchronization idioms. Synchronization idioms such as mutual excl...
Tayfun Elmas, Ali Sezgin, Serdar Tasiran, Shaz Qad...
As more and more multi-tier services are developed from commercial components or heterogeneous middleware without the source code available, both developers and administrators nee...
Zhihong Zhang, Jianfeng Zhan, Yong Li, Lei Wang, D...
With increasing adoption of Electronic System Level (ESL) tools, effective design and validation time has reduced to a considerable extent. Cosimulation is found to be a principal...