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92
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PC
2010
196views Management» more  PC 2010»
14 years 7 months ago
Solving path problems on the GPU
We consider the computation of shortest paths on Graphic Processing Units (GPUs). The blocked recursive elimination strategy we use is applicable to a class of algorithms (such as...
Aydin Buluç, John R. Gilbert, Ceren Budak
93
Voted
SAMOS
2010
Springer
14 years 7 months ago
OpenCL-based design methodology for application-specific processors
OpenCL is a programming language standard which enables the programmer to express the application by structuring its computation as kernels. The OpenCL compiler is given the explic...
Pekka O. Jaskelainen, Carlos S. de La Lama, Pablo ...
PLDI
2011
ACM
14 years 9 days ago
Automatic compilation of MATLAB programs for synergistic execution on heterogeneous processors
MATLAB is an array language, initially popular for rapid prototyping, but is now being increasingly used to develop production code for numerical and scientific applications. Typ...
Ashwin Prasad, Jayvant Anantpur, R. Govindarajan
PPOPP
2011
ACM
14 years 9 days ago
GRace: a low-overhead mechanism for detecting data races in GPU programs
In recent years, GPUs have emerged as an extremely cost-effective means for achieving high performance. Many application developers, including those with no prior parallel program...
Mai Zheng, Vignesh T. Ravi, Feng Qin, Gagan Agrawa...
INFOCOM
2009
IEEE
15 years 4 months ago
An Experimental Evaluation of Rate Adaptation for Multi-Antenna Systems
—Increasingly wireless networks use multi-antenna nodes as in IEEE 802.11n and 802.16. The Physical layer (PHY) in such systems may use the antennas to provide multiple streams o...
Wonsoo Kim, O. Khan, Kien T. Truong, Soon-Hyeok Ch...