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» Programmable Reinforcement Learning Agents
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ECAI
2006
Springer
15 years 3 months ago
Strategic Foresighted Learning in Competitive Multi-Agent Games
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
FLAIRS
2000
15 years 1 months ago
Resolving Conflicts Among Actions in Concurrent Behaviors
A robotic agent must coordinate its coupled concurrent behaviors to produce a coherent response to stimuli. Reinforcement learning has been used extensively in coordinating sensin...
Henry Hexmoor
IJCAI
2007
15 years 1 months ago
General Game Learning Using Knowledge Transfer
We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
Bikramjit Banerjee, Peter Stone
ICML
2005
IEEE
16 years 18 days ago
Learning to compete, compromise, and cooperate in repeated general-sum games
Learning algorithms often obtain relatively low average payoffs in repeated general-sum games between other learning agents due to a focus on myopic best-response and one-shot Nas...
Jacob W. Crandall, Michael A. Goodrich
AI
2002
Springer
14 years 11 months ago
Multiagent learning using a variable learning rate
Learning to act in a multiagent environment is a difficult problem since the normal definition of an optimal policy no longer applies. The optimal policy at any moment depends on ...
Michael H. Bowling, Manuela M. Veloso