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» Programmable Reinforcement Learning Agents
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155
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GECCO
2006
Springer
198views Optimization» more  GECCO 2006»
15 years 7 months ago
Reward allotment in an event-driven hybrid learning classifier system for online soccer games
This paper describes our study into the concept of using rewards in a classifier system applied to the acquisition of decision-making algorithms for agents in a soccer game. Our a...
Yuji Sato, Yosuke Akatsuka, Takenori Nishizono
134
Voted
IJCAI
2003
15 years 5 months ago
An Integrated Multilevel Learning Approach to Multiagent Coalition Formation
In this paper we describe an integrated multilevel learning approach to multiagent coalition formation in a real-time environment. In our domain, agents negotiate to form teams to...
Leen-Kiat Soh, Xin Li
101
Voted
IVA
2005
Springer
15 years 9 months ago
Teaching Virtual Characters How to Use Body Language
Abstract. Non-verbal communication, or “body language”, is a critical component in constructing believable virtual characters. Most often, body language is implemented by a set...
Doron A. Friedman, Marco Gillies
124
Voted
AGI
2008
15 years 5 months ago
Extending the Soar Cognitive Architecture
One approach in pursuit of general intelligent agents has been to concentrate on the underlying cognitive architecture, of which Soar is a prime example. In the past, Soar has reli...
John E. Laird
129
Voted
IROS
2008
IEEE
165views Robotics» more  IROS 2008»
15 years 10 months ago
Mutual development of behavior acquisition and recognition based on value system
Abstract. Both self-learning architecture (embedded structure) and explicit/implicit teaching from other agents (environmental design issue) are necessary not only for one behavior...
Yasutake Takahashi, Yoshihiro Tamura, Minoru Asada