Sciweavers

285 search results - page 14 / 57
» Programmable and Scalable Architecture for Graphics Processi...
Sort
View
ASPLOS
2009
ACM
15 years 10 months ago
StreamRay: a stream filtering architecture for coherent ray tracing
The wide availability of commodity graphics processors has made real-time graphics an intrinsic component of the human/computer interface. These graphics cores accelerate the z-bu...
Karthik Ramani, Christiaan P. Gribble, Al Davis
STTT
2011
195views more  STTT 2011»
14 years 4 months ago
Parallel probabilistic model checking on general purpose graphics processors
We present algorithms for parallel probabilistic model checking on general purpose graphic processing units (GPGPUs). Our improvements target the numerical components of the tradit...
Dragan Bosnacki, Stefan Edelkamp, Damian Sulewski,...
ICPP
2008
IEEE
15 years 4 months ago
XMT-GPU: A PRAM Architecture for Graphics Computation
The shading processors in graphics hardware are becoming increasingly general-purpose. We test, through simulation and benchmarking, the potential performance impact of replacing ...
Thomas M. DuBois, Bryant Lee, Yi Wang, Marc Olano,...
ISCAPDCS
2008
14 years 11 months ago
Implementation of 802.11n on 128-CORE Processor
This article presents the results of a research in applying modern Graphics Processing Units in the field of telecommunications. The most recent Wireless Local Area Network protoc...
A. Akapyev, V. Krylov
SIPS
2008
IEEE
15 years 4 months ago
Efficient mapping of advanced signal processing algorithms on multi-processor architectures
Modern microprocessor technology is migrating from simply increasing clock speeds on a single processor to placing multiple processors on a die to increase throughput and power pe...
Bhavana B. Manjunath, Aaron S. Williams, Chaitali ...