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PERCOM
2009
ACM
15 years 10 months ago
Programmable Presence Virtualization for Next-Generation Context-Based Applications
Abstract--Presence, broadly defined as an event publishnotification infrastructure for converged applications, has emerged as a key mechanism for collecting and disseminating conte...
Arup Acharya, Nilanjan Banerjee, Dipanjan Chakrabo...
SMA
2009
ACM
208views Solid Modeling» more  SMA 2009»
15 years 4 months ago
Accelerating geometric queries using the GPU
We present practical algorithms for accelerating geometric queries on models made of NURBS surfaces using programmable Graphics Processing Units (GPUs). We provide a generalized f...
Adarsh Krishnamurthy, Sara McMains, Kirk Haller
DIGRA
2005
Springer
15 years 3 months ago
Game Engineering for a Multiprocessor Architecture
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
Abdennour El Rhalibi, Steve Costa, David England
ISCAS
1994
IEEE
66views Hardware» more  ISCAS 1994»
15 years 1 months ago
High Speed FIR-Filter Architectures with Scalable Sample Rates
FIR ( nite impulse response) lters are widely used in digital signal processing. In this paper new architectures for high speed FIR lters with programmable coe cients are presente...
Martin Vaupel, Heinrich Meyr
ICPR
2004
IEEE
15 years 10 months ago
Using Multiple Graphics Cards as a General Purpose Parallel Computer : Applications to Computer Vision
Pattern recognition and computer vision tasks are computationally intensive, repetitive, and often exceed the capabilities of the CPU, leaving little time for higher level tasks. ...
James Fung, Steve Mann