Abstract--Presence, broadly defined as an event publishnotification infrastructure for converged applications, has emerged as a key mechanism for collecting and disseminating conte...
We present practical algorithms for accelerating geometric queries on models made of NURBS surfaces using programmable Graphics Processing Units (GPUs). We provide a generalized f...
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
FIR ( nite impulse response) lters are widely used in digital signal processing. In this paper new architectures for high speed FIR lters with programmable coe cients are presente...
Pattern recognition and computer vision tasks are computationally intensive, repetitive, and often exceed the capabilities of the CPU, leaving little time for higher level tasks. ...