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BIBE
2008
IEEE
272views Bioinformatics» more  BIBE 2008»
15 years 4 months ago
Design and implementation of the Smith-Waterman algorithm on the CUDA-compatible GPU
— This paper describes a design and implementation of the Smith-Waterman algorithm accelerated on the graphics processing unit (GPU). Our method is implemented using compute uniï...
Yuma Munekawa, Fumihiko Ino, Kenichi Hagihara
PDP
2010
IEEE
15 years 4 months ago
Trusted Interaction Patterns in Large-scale Enterprise Service Networks
Abstract—The evolution towards cross-organizational collaboration and interaction patterns has led to the emergence of scalable, Web services-based composition infrastructures. T...
Florian Skopik, Daniel Schall, Schahram Dustdar
EGH
2004
Springer
15 years 3 months ago
Realtime ray tracing of dynamic scenes on an FPGA chip
Realtime ray tracing has recently established itself as a possible alternative to the current rasterization approach for interactive 3D graphics. However, the performance of exist...
Jörg Schmittler, Sven Woop, Daniel Wagner, Wo...
PLDI
2012
ACM
13 years 1 days ago
Dynamic synthesis for relaxed memory models
Modern architectures implement relaxed memory models which may reorder memory operations or execute them non-atomically. Special instructions called memory fences are provided, al...
Feng Liu, Nayden Nedev, Nedyalko Prisadnikov, Mart...
MICRO
2010
IEEE
153views Hardware» more  MICRO 2010»
14 years 7 months ago
Throughput-Effective On-Chip Networks for Manycore Accelerators
As the number of cores and threads in manycore compute accelerators such as Graphics Processing Units (GPU) increases, so does the importance of on-chip interconnection network des...
Ali Bakhoda, John Kim, Tor M. Aamodt