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AICT
2006
IEEE
123views Communications» more  AICT 2006»
15 years 3 months ago
Issues related to Development of Wireless Peer-to-Peer Games in J2ME
This paper describes and discusses challenges related to development of peer-to-peer games in J2ME using the available Bluetooth API (JSR82). By using Bluetooth on wireless device...
Alf Inge Wang, Michael Sars Norum, Carl-Henrik Wol...
CAISE
2006
Springer
15 years 3 months ago
An Efficient Implementation of a Rule-based Adaptive Web Information System
Abstract. Mobile devices provide a variety of ways to access information resources available on the Web and a high level of adaptability to different aspects (e.g., device capabili...
Davide Valeriano, Roberto De Virgilio, Riccardo To...
FTDCS
2004
IEEE
15 years 3 months ago
An Architectural View of the Entities Required for Execution of Task in Pervasive Space
Aimed to provide computation ubiquitously, pervasive computing is perceived as a means to provide an user the transparency of anywhere, anyplace, anytime computing. Pervasive comp...
K. Kalapriya, S. K. Nandy, V. Satish, R. Uma Mahes...
SIGCOMM
1994
ACM
15 years 3 months ago
MACAW: A Media Access Protocol for Wireless LAN's
In recent years, a wide variety of mobile computing devices has emerged, including portables, palmtops, and personal digit al assistants. Providing adequate network connectivity y...
Vaduvur Bharghavan, Alan J. Demers, Scott Shenker,...
EUC
2007
Springer
15 years 1 months ago
U-Interactive: A Middleware for Ubiquitous Fashionable Computer to Interact with the Ubiquitous Environment by Gestures
In this paper we present a system, called U-interactive, that provides spontaneous interactions between human and surrounding objects in heterogenous ubiquitous computing environme...
Gyudong Shim, SangKwon Moon, Yong Song, JaeSub Kim...
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