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TCS
2008
14 years 11 months ago
The Magnus-Derek game
We introduce a new combinatorial game between two players: Magnus and Derek. Initially, a token is placed at position 0 on a round table with n positions. In each round of the gam...
Zhivko Prodanov Nedev, S. Muthukrishnan
JFR
2007
131views more  JFR 2007»
14 years 11 months ago
Adaptive teams of autonomous aerial and ground robots for situational awareness
In this paper, we report on the integration challenges of the various component technologies developed towards the establishment of a framework for deploying an adaptive system of...
M. Ani Hsieh, Anthony Cowley, James F. Keller, Lui...
JIFS
2007
102views more  JIFS 2007»
14 years 11 months ago
Knowledge propagation in a distributed omnidirectional vision system
In this paper an omnidirectional Distributed Vision System (DVS) is presented. The presented DVS is able to learn to navigate a mobile robot in its working environment without any...
Emanuele Menegatti, C. Simionato, Stefano Tonello,...
TSMC
2008
192views more  TSMC 2008»
14 years 11 months ago
AIDOA: An Adaptive and Energy-Conserving Indexing Method for On-Demand Data Broadcasting Systems
Since only a modest improvement in battery lifetime is expected in the next few years, energy conservation is raised as a key factor of the design of mobile devices. In view of th...
Jiun-Long Huang
TSP
2008
100views more  TSP 2008»
14 years 11 months ago
Time-Slotted Round-Trip Carrier Synchronization for Distributed Beamforming
Transmit beamforming is an energy-efficient wireless communication technique that allows a transmitter with two or more antennas to focus its bandpass signal in an intended directi...
D. Richard Brown III, H. Vincent Poor
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