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AIIDE
2009
15 years 7 months ago
Adapting Game-Playing Agents to Game Requirements
We examine the problem of self-adaptation in game-playing agents as the game requirements evolve incrementally. The goal of our current work is to develop an interactive environme...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
INFSOF
1998
88views more  INFSOF 1998»
15 years 5 months ago
A logic based language for networked agents
This paper presents a logic based language, SAFIN, for developing networked software agents. It integrates agent-oriented programming, KQML and basic mobile techniques to support ...
Dianxiang Xu
ICRA
2009
IEEE
122views Robotics» more  ICRA 2009»
16 years 21 days ago
Probabilistic search optimization and mission assignment for heterogeneous autonomous agents
— This paper presents an algorithmic framework for conducting search and identification missions using multiple heterogeneous agents. Dynamic objects of type “neutral” or ...
Timothy H. Chung, Moshe Kress, Johannes O. Royset
AIED
2005
Springer
15 years 11 months ago
Authoring plug-in tutor agents by demonstration: Rapid, rapid tutor development
We combined two existing methods for rapid tutor development: “plug-in tutor agents” [6] and an authoring tool suite (CTAT) that supports the creation of tutors “by demonstra...
Vincent Aleven, Carolyn Penstein Rosé
MDM
2004
Springer
15 years 11 months ago
Obstacles to the Adoption of Mobile Agents
The idea of mobile software agents has inspired many researchers ever since the term was coined probably by Jim White of General Magic around 1994, although the principal idea is ...
Volker Roth