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AGS
2009
Springer
15 years 6 months ago
Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents
Many research projects oriented on control mechanisms of virtual agents in videogames have emerged in recent years. However, this boost has not been accompanied with the emergence ...
Jakub Gemrot, Rudolf Kadlec, Michal Bída, O...
KI
2008
Springer
14 years 11 months ago
Enhancing Animated Agents in an Instrumented Poker Game
In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illust...
Marc Schröder, Patrick Gebhard, Marcela Charf...
FAABS
2000
Springer
15 years 3 months ago
Modeling and Programming Devices and Web Agents
This paper integrates research in robot programming and reasoning about action with research in model-based reasoning about physical systems to provide a capability for modeling an...
Sheila A. McIlraith
AAAI
2000
15 years 1 months ago
Decision-Theoretic, High-Level Agent Programming in the Situation Calculus
We propose a frameworkfor robot programming which allows the seamless integration of explicit agent programming with decision-theoretic planning. Specifically, the DTGolog model a...
Craig Boutilier, Raymond Reiter, Mikhail Soutchans...
ATAL
2005
Springer
15 years 5 months ago
Model generation for PRS-like agents
We develop a sound foundation for model checking algorithms for the class of PRS-style BDI agents, by showing how a reachability graph for any given PRS-type agent can be construc...
Wayne Wobcke, Marc Chee, Krystian Ji