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SLOGICA
2011
14 years 11 months ago
Logics for Qualitative Inductive Generalization
The paper contains a survey of (mainly unpublished) adaptive logics of inductive generalization. These defeasible logics are precise formulations of certain methods. Some attentio...
Diderik Batens
143
Voted
IQ
2003
15 years 6 months ago
ClueMaker: A Language for Approximate Record Matching
We introduce ClueMaker, the first language designed specifically for approximate record matching. Clues written in ClueMaker predict whether two records denote the same thing based...
Martin Buechi, Andrew Borthwick, Adam Winkel, Arth...
AIED
2005
Springer
15 years 10 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
129
Voted
DAGSTUHL
2001
15 years 6 months ago
A Language and System for Constructing and Presenting Low Fidelity Algorithm Visualizations
Computer science educators have traditionally used algorithm visualization (AV) software to create graphical representations of algorithms that are later used as visual aids in lec...
Christopher D. Hundhausen, Sarah A. Douglas
SOFTVIS
2006
ACM
15 years 10 months ago
Time travelling animated program executions
Visualizations of program executions are often generated on the fly. This has many advantages relative to off-line generation of animated video files. Video files, however, trivia...
Ken Kahn