Sciweavers

5377 search results - page 1036 / 1076
» Programming Languages For Interactive Computing
Sort
View
HT
2000
ACM
15 years 6 months ago
Reusable hypertext structures for distance and JIT learning
Software components for distance and just-in-time (JIT) learning are an increasingly common method of encouraging reuse and facilitating the development process[58], but no analog...
Anne Morgan Spalter, Rosemary Michelle Simpson
ISD
1999
Springer
149views Database» more  ISD 1999»
15 years 6 months ago
Cost-Effective Determination of Biomass from Aerial Images
This paper describes an ongoing collaborative research program between the Computer Science and the Forestry and Wildlife Management Departments at the University of Massachusetts...
Howard J. Schultz, Dana Slaymaker, Chris Holmes, F...
162
Voted
CONCUR
1998
Springer
15 years 6 months ago
Algebraic Techniques for Timed Systems
Performance evaluation is a central issue in the design of complex real-time systems. In this work, we propose an extension of socalled "Max-Plus" algebraic techniques to...
Albert Benveniste, Claude Jard, Stephane Gaubert
135
Voted
SPAA
1993
ACM
15 years 6 months ago
Supporting Sets of Arbitrary Connections on iWarp Through Communication Context Switches
In this paper we introduce the ConSet communication model for distributed memory parallel computers. The communication needs of an application program can be satisfied by some ar...
Anja Feldmann, Thomas Stricker, Thomas E. Warfel
168
Voted
STOC
1994
ACM
168views Algorithms» more  STOC 1994»
15 years 6 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
« Prev « First page 1036 / 1076 Last » Next »