Sciweavers

5377 search results - page 679 / 1076
» Programming Languages For Interactive Computing
Sort
View
ASPLOS
1991
ACM
15 years 8 months ago
Code Generation for Streaming: An Access/Execute Mechanism
Access/execute architectures have several advantages over more traditional architectures. Because address generation and memory access are decoupled from operand use, memory laten...
Manuel E. Benitez, Jack W. Davidson
138
Voted
PADL
2010
Springer
15 years 7 months ago
A Simple and Efficient Implementation of Concurrent Local Tabling
Newer Prolog implementations commonly offer support for multi-threading, and have also begun to offer support for tabling. However, most implementations do not yet integrate tablin...
Rui Marques, Terrance Swift, José C. Cunha
COMSIS
2010
15 years 2 months ago
VisualLISA: A visual environment to develop attribute grammars
The focus of this paper is on crafting a new visual language for attribute grammars (AGs), and on the development of the associated programming environment. We present a solution f...
Nuno Oliveira, Maria João Varanda Pereira, ...
219
Voted
PPOPP
2011
ACM
14 years 8 months ago
Wait-free queues with multiple enqueuers and dequeuers
The queue data structure is fundamental and ubiquitous. Lockfree versions of the queue are well known. However, an important open question is whether practical wait-free queues ex...
Alex Kogan, Erez Petrank
ASPLOS
2009
ACM
15 years 12 months ago
Performance analysis of accelerated image registration using GPGPU
This paper presents a performance analysis of an accelerated 2-D rigid image registration implementation that employs the Compute Unified Device Architecture (CUDA) programming e...
Peter Bui, Jay B. Brockman