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SIGCSE
2008
ACM
113views Education» more  SIGCSE 2008»
15 years 4 months ago
Multidisciplinary students and instructors: a second-year games course
Computer games are a multi-billion dollar industry and have become an important part of our private and social lives. It is only natural, then, that the technology used to create ...
Nathan R. Sturtevant, H. James Hoover, Jonathan Sc...
EL
2002
134views more  EL 2002»
15 years 4 months ago
Security issues in online games
The traditional target of computer game security is mainly copy protection. The emergence of online games fundamentally changes the security requirements for computer games. Althou...
Jianxin Jeff Yan, Hyun-Jin Choi
KI
2008
Springer
15 years 4 months ago
Autonomous Learning of User's Preferences Improved through User Feedback
Ambient Intelligent (AmI) environments are supposed to act proactively anticipating the user's needs and preferences, therefore the capability of an AmI system to learn those ...
Asier Aztiria, Juan Carlos Augusto, Alberto Izagui...
ASPLOS
2006
ACM
15 years 8 months ago
Efficiently exploring architectural design spaces via predictive modeling
Architects use cycle-by-cycle simulation to evaluate design choices and understand tradeoffs and interactions among design parameters. Efficiently exploring exponential-size desig...
Engin Ipek, Sally A. McKee, Rich Caruana, Bronis R...
ICDE
2012
IEEE
269views Database» more  ICDE 2012»
13 years 7 months ago
A Deep Embedding of Queries into Ruby
—We demonstrate SWITCH, a deep embedding of relational queries into RUBY and RUBY on RAILS. With SWITCH, there is no syntactic or stylistic difference between RUBY programs that ...
Torsten Grust, Manuel Mayr