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PRESENCE
2000
94views more  PRESENCE 2000»
15 years 3 months ago
Virtual Environments with Four or More Spatial Dimensions
We describe methods for displaying complex, texturemapped environments with four or more spatial dimensions that allow for real-time interaction. At any one moment in time, a thre...
Michael D'Zmura, Philippe Colantoni, Gregory Seyra...
HCI
2009
15 years 1 months ago
Mixing Content and Endless Collaboration - MashUps: Towards Future Personal Learning Environments
The recent movement by major Web services towards making many application programming interfaces (APIs) available for public use has led to the development of the new MashUp techno...
Andreas Auinger, Martin Ebner, Dietmar Nedbal, And...
HCI
2009
15 years 1 months ago
The Evolution of a Web Accessibility Testing Protocol
In early 2007, the California State University (CSU) system initiated a program to make all information technology accessible to persons with disabilities; the authors were appoint...
Tom Jewett, Wayne Dick
HCI
2011
14 years 7 months ago
Body Buddies: Social Signaling through Puppeteering
While virtual worlds have evolved to provide a good medium for social communication, they are very primitive in their social and affective communication design. The social communic...
Magy Seif El-Nasr, Katherine Isbister, Jeffery Ven...
CHI
2009
ACM
16 years 4 months ago
Visualizing real-time language-based feedback on teamwork behavior in computer-mediated groups
While most collaboration technologies are concerned with supporting particular tasks such as workflows or meetings, many work groups do not have the teamwork skills essential to e...
Gilly Leshed, Diego Perez, Jeffrey T. Hancock, Dan...