Sciweavers

5377 search results - page 924 / 1076
» Programming Languages For Interactive Computing
Sort
View
C5
2003
IEEE
15 years 8 months ago
Croquet - A Collaboration System Architecture
1 Croquet [18] is a computer software architecture built from the ground up with a focus on deep collaboration between teams of users. It is a totally open, totally free, highly p...
David A. Smith, Alan C. Kay, Andreas Raab, David P...
FPLAY
2008
15 years 4 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal
CVPR
2011
IEEE
14 years 11 months ago
Auto Directed Video Stabilization with Robust L1 Optimal Camera Paths
We present a novel algorithm for automatically applying constrainable, L1-optimal camera paths to generate stabilized videos by removing undesired motions. Our goal is to compute ...
Matthias Grundmann, Vivek Kwatra, Irfan Essa
CSCL
2010
14 years 10 months ago
Using activity theory to understand intergenerational play: The case of Family Quest
We implemented a five-week family program called Family Quest where parents and children ages 9 to 13 played Quest Atlantis, a multiuser 3D educational computer game, at a local af...
Sinem Siyahhan, Sasha A. Barab, Michael P. Downton
CGF
2011
14 years 6 months ago
Fruit Senescence and Decay Simulation
Aging and imperfections provide important visual cues for realism. We present a novel physically-based approach for simulating the biological aging and decay process in fruits. Th...
Joseph T. Kider Jr., Samantha Raja, Norman I. Badl...