Result checking is the theory and practice of proving that the result of an execution of a program on an input is correct. Result checking has most often been envisioned in the fr...
We propose two new asynchronous algorithms for solving Distributed Constraint Satisfaction Problems (DisCSPs). The first algorithm, AFC-ng, is a nogood-based version of Asynchronou...
Redouane Ezzahir, Christian Bessiere, Mohamed Wahb...
Abstract. We propose the study of graphs that are defined by lowcomplexity distributed and deterministic agents. We suggest that this viewpoint may help introduce the element of in...
A stochastic game is a two-player game played on a graph, where in each state the successor is chosen either by one of the players, or according to a probability distribution. We s...
Krishnendu Chatterjee, Laurent Doyen, Thomas A. He...
In this paper we present an authoring tool and an accompanying workflow to create interactive scenarios in a distributed 3D environment by multiple users. With Pitsupai we design...