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GRAPHICSINTERFACE
2000
15 years 7 months ago
Analysis and Synthesis of Structural Textures
With the advent of image based modeling techniques, it becomes easier to apply textures extracted from reality onto virtual worlds. Many repetitive patterns (structural textures) ...
Laurent Lefebvre, Pierre Poulin
NC
1998
138views Neural Networks» more  NC 1998»
15 years 7 months ago
Parallel Adaptive Genetic Algorithm
In this paper we introduce an efficient implementation of asynchronously parallel genetic algorithm with adaptive genetic operators. The classic genetic algorithm paradigm is exte...
Leo Budin, Marin Golub, Domagoj Jakobovic
PDSE
2000
86views more  PDSE 2000»
15 years 7 months ago
A Principled Approach to Supporting Adaptation in Distributed Mobile Environments
To support multimedia applications in mobile environments, it will be necessary for applications to be aware of the underlying environmental conditions, and also to be able to ada...
Gordon S. Blair, Geoff Coulson, Anders Andersen, L...
WSC
1998
15 years 7 months ago
Windows-based Animation with PROOF
Proof AnimationTM is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, midsize...
James O. Henriksen
IOPADS
1997
94views more  IOPADS 1997»
15 years 7 months ago
Remote I/O Fast Access to Distant Storage
As high-speed networks make it easier to use distributed resources, it becomes increasingly common that applications and their data are not colocated. Users have traditionally add...
Ian T. Foster, David Kohr, Rakesh Krishnaiyer, Jac...
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