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AAAI
2000
15 years 5 months ago
The Game of Hex: An Automatic Theorem Proving Approach to Game Programming
The game of Hex is a two-player game with simple rules, a deep underlying mathematical beauty, and a strategic complexity comparable to that of Chess and Go. The massive game-tree...
Vadim V. Anshelevich
AAAI
1994
15 years 5 months ago
Recovering Software Specifications with Inductive Logic Programming
We consider using machine learning techniques to help understand a large software system. In particular, we describe how learning techniques can be used to reconstruct abstract Da...
William W. Cohen
LPNMR
2007
Springer
15 years 10 months ago
An Application of Defeasible Logic Programming to Decision Making in a Robotic Environment
Decision making models for autonomous agents have received increased attention, particularly in the field of intelligent robots. In this paper we will show how a Defeasible Logic ...
Edgardo Ferretti, Marcelo Errecalde, Alejandro Jav...
CLIMA
2004
15 years 5 months ago
Revising Knowledge in Multi-agent Systems Using Revision Programming with Preferences
In this paper we extend the Revision Programming framework--a logic-based framework to express and maintain constraints on knowledge bases-with different forms of preferences. Pref...
Inna Pivkina, Enrico Pontelli, Tran Cao Son
JMLR
2012
13 years 6 months ago
Hierarchical Relative Entropy Policy Search
Many real-world problems are inherently hierarchically structured. The use of this structure in an agent’s policy may well be the key to improved scalability and higher performa...
Christian Daniel, Gerhard Neumann, Jan Peters