Monte Carlo Go is a promising method to improve the performance of computer Go programs. This approach determines the next move to play based on many Monte Carlo samples. This pap...
We define fuzzy constraint networks and prove a theorem about their relationship to fuzzy logic. Then we introduce Khayyam, a fuzzy constraint-based programming language in which ...
This paper presents a motion description language (MDLp) for specifying and encoding autonomous puppetry plays in a manner that is faithful to the way puppetry choreography is curr...
Recommender systems have evolved in the last years as specialized tools to assist users in a plethora of computermediated tasks by providing guidelines or hints. Most recommender ...
Partially observable stochastic games (POSGs) provide a rich mathematical framework for planning under uncertainty by a group of agents. However, this modeling advantage comes wit...