Building a distributed middleware infrastructure that provides the low latency required for massively multiplayer games while still maintaining consistency is non-trivial. Previous...
Rajesh Krishna Balan, Maria Ebling, Paul Castro, A...
A trace is a record of the execution of a computer program, showing the sequence of operations executed. A trace may be obtained through static or dynamic analysis. An object trac...
This paper focuses on non-strict processing, optimization, and partial evaluation of MPI programs which use incremental data structures (ISs). We describe the design and implement...
Panelists respond to three questions, " How does your DoD initiative promise to increase readiness for the fighting forces?", "Where will the distributed simulation...
Phillip Barry, Philomena M. Zimmerman, Jim Metzger...
In this paper, we address the tasks of detecting, segmenting, parsing, and matching deformable objects. We use a novel probabilistic object model that we call a hierarchical defor...