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» Programming a Distributed System Using Shared Objects
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MIDDLEWARE
2005
Springer
15 years 11 months ago
Matrix: Adaptive Middleware for Distributed Multiplayer Games
Building a distributed middleware infrastructure that provides the low latency required for massively multiplayer games while still maintaining consistency is non-trivial. Previous...
Rajesh Krishna Balan, Maria Ebling, Paul Castro, A...
CSMR
2006
IEEE
16 years 11 days ago
Dynamic Object Process Graphs
A trace is a record of the execution of a computer program, showing the sequence of operations executed. A trace may be obtained through static or dynamic analysis. An object trac...
Jochen Quante, Rainer Koschke
172
Voted
SNPD
2003
15 years 7 months ago
Incomplete Information Processing for Optimization of Distributed Applications
This paper focuses on non-strict processing, optimization, and partial evaluation of MPI programs which use incremental data structures (ISs). We describe the design and implement...
Alfredo Cristóbal-Salas, Andrei Tchernykh, ...
WSC
2000
15 years 7 months ago
DoD initiatives in distributed simulation technology: a panel discussion
Panelists respond to three questions, " How does your DoD initiative promise to increase readiness for the fighting forces?", "Where will the distributed simulation...
Phillip Barry, Philomena M. Zimmerman, Jim Metzger...
PAMI
2010
205views more  PAMI 2010»
15 years 4 months ago
Learning a Hierarchical Deformable Template for Rapid Deformable Object Parsing
In this paper, we address the tasks of detecting, segmenting, parsing, and matching deformable objects. We use a novel probabilistic object model that we call a hierarchical defor...
Long Zhu, Yuanhao Chen, Alan L. Yuille