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» Programming a Distributed System Using Shared Objects
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OOPSLA
2010
Springer
15 years 4 months ago
Random testing for higher-order, stateful programs
Testing is among the most effective tools available for finding bugs. Still, we know of no automatic technique for generating test cases that expose bugs involving a combination ...
Casey Klein, Matthew Flatt, Robert Bruce Findler
HICSS
2003
IEEE
99views Biometrics» more  HICSS 2003»
15 years 11 months ago
"Yeah, the Rush ain't here yet - Take a break": Creation and Use of an Artifact as Organizational Memory
In order to understand organizational memory, it is important to understand how things become adopted as memory resources in organizations. In this paper, we describe the genesis ...
Christine Halverson, Mark S. Ackerman
ICRA
2010
IEEE
104views Robotics» more  ICRA 2010»
15 years 5 months ago
Multi-camera object detection for robotics
— Robust object detection is a critical skill for robotic applications in complex environments like homes and offices. In this paper we propose a method for using multiple camer...
Adam Coates, Andrew Y. Ng
DSRT
2003
IEEE
15 years 11 months ago
Interest Management in Agent-Based Distributed Simulations
Distributed simulation enables participants situated in different geographical locations to share a common virtual world, which is called a Distributed Virtual Environment (DVE). ...
Lihua Wang, Stephen John Turner, Fang Wang
182
Voted
SIGSOFT
2007
ACM
16 years 7 months ago
Efficient checkpointing of java software using context-sensitive capture and replay
Checkpointing and replaying is an attractive technique that has been used widely at the operating/runtime system level to provide fault tolerance. Applying such a technique at the...
Guoqing Xu, Atanas Rountev, Yan Tang, Feng Qin