: Deadline handling is a fundamental part of real-time computing but has been practiced in ad hoc forms for decades. A general framework for systematic deadline handling in real-ti...
— This paper describes IKE 2, which is distributed object computing middleware that supports the creation of interoperable realtime distributed applications. These applications a...
This paper describes a checkpointing mechanism destined for Distributed Shared Memory (DSM) systems with speculative prefetching. Speculation is a general technique involving predi...
Arkadiusz Danilecki, Anna Kobusinska, Michal Szych...
Many modern software systems are often large, distributed, written in more than one programming language, and developed using pre-built components. This paper presents the results...
Most of today's multiprocessors have a DistributedShared Memory (DSM) organization, which enables scalability while retaining the convenience of the shared-memory programming...
Angeles G. Navarro, Rafael Asenjo, Emilio L. Zapat...