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» Programming a Distributed System Using Shared Objects
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166
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SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
15 years 10 months ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
159
Voted
HPDC
2010
IEEE
15 years 6 months ago
XCo: explicit coordination to prevent network fabric congestion in cloud computing cluster platforms
Large cluster-based cloud computing platforms increasingly use commodity Ethernet technologies, such as Gigabit Ethernet, 10GigE, and Fibre Channel over Ethernet (FCoE), for intra...
Vijay Shankar Rajanna, Smit Shah 0002, Anand Jahag...
161
Voted
EAAI
2007
154views more  EAAI 2007»
15 years 5 months ago
An agent-based approach to solve dynamic meeting scheduling problems with preferences
Multi-agent systems are widely used to address large-scale distributed combinatorial applications in the real world. One such application is meeting scheduling (MS), which is deï¬...
Ahlem Ben Hassine, Tu Bao Ho
MAMMO
2010
Springer
15 years 3 months ago
Introducing a Novel Image Quality Measure for Digital Phase-Contrast-Image Evaluation
Recently, detective quantum efficiency (DQE) arising from the concept of signal-to-noise ratio (SNR) has been used for assessing digital x-ray imaging systems. Using a phase-shift ...
Satoru Matsuo, Hiroshi Fujita, Junji Morishita, Te...
HICSS
2005
IEEE
170views Biometrics» more  HICSS 2005»
15 years 10 months ago
Low-Bandwidth Topology Maintenance for Robustness in Structured Overlay Networks
— Structured peer-to-peer systems have emerged as infrastructures for resource sharing in large-scale, distributed, and dynamic environments. One challenge in these systems is to...
Ali Ghodsi, Luc Onana Alima, Seif Haridi