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» Programming an Amorphous Computational Medium
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ITICSE
2003
ACM
15 years 4 months ago
Teaching programming to liberal arts students: a narrative media approach
In this paper we present a new learning environment to be used in an introductory programming course for students that are non-majors in computer science, more precisely for multi...
Peter Bøgh Andersen, Jens Bennedsen, Steffe...
MICCAI
2002
Springer
16 years 15 hour ago
Robust Registration of Multi-modal Images: Towards Real-Time Clinical Applications
Abstract. High performance computing has become a key step to introduce computer tools, like real-time registration, in the medical field. To achieve real-time processing, one usua...
Radu Stefanescu, Sébastien Ourselin, Xavier...
DIGRA
2005
Springer
15 years 4 months ago
Interactive Story Writing in the Classroom: Using Computer Games
Interactive story writing is a new medium for creative expression. The story “writer” uses a computer game (such as BioWare’s Neverwinter Nights) to create an interactive st...
Jonathan Schaeffer, Mike Carbonaro, Duane Szafron,...
WEBDB
1998
Springer
83views Database» more  WEBDB 1998»
15 years 3 months ago
On the Unification of Persistent Programming and the World Wide Web
In its infancy, the World-Wide Web consisted of a web of largely static hypertext documents. As time progresses it is evolving into a domain which supports almost arbitrary network...
Richard C. H. Connor, Keith Sibson, Paolo Manghi
AUIC
2006
IEEE
15 years 5 months ago
Visualisations of execution traces (VET): an interactive plugin-based visualisation tool
An execution trace contains a description of everything that happened during an execution of a program. Execution traces are useful, because they can help software engineers under...
Mike McGavin, Tim Wright, Stuart Marshall