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FECS
2006
529views Education» more  FECS 2006»
15 years 3 months ago
Student Projects in Computer Networking: Simulation versus Coding
In this paper, we discuss the advantages and disadvantages of using network simulators to teach networking concepts versus having students write programs. The authors have experie...
Leann Christianson, Kevin Q. Brown
NETGAMES
2004
ACM
15 years 7 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
166
Voted
BMCBI
2011
14 years 8 months ago
Using Stochastic Causal Trees to Augment Bayesian Networks for Modeling eQTL Datasets
Background: The combination of genotypic and genome-wide expression data arising from segregating populations offers an unprecedented opportunity to model and dissect complex phen...
Kyle C. Chipman, Ambuj K. Singh
107
Voted
IPPS
2003
IEEE
15 years 7 months ago
HMPI: Towards a Message-Passing Library for Heterogeneous Networks of Computers
The paper presents Heterogeneous MPI (HMPI), an extension of MPI for programming high-performance computations on heterogeneous networks of computers. It allows the application pr...
Alexey L. Lastovetsky, Ravi Reddy
GECCO
2007
Springer
178views Optimization» more  GECCO 2007»
15 years 7 months ago
Coevolution of intelligent agents using cartesian genetic programming
A coevolutionary competitive learning environment for two antagonistic agents is presented. The agents are controlled by a new kind of computational network based on a compartment...
Gul Muhammad Khan, Julian Francis Miller, David M....